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DooM - xFAQ

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A WAD's Level Resources

by Matthew S. Fell [with revisions by Steve Benner]

 


Level Directory Entries

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Each level has eleven directory entries and ten lumps:


Hexen WADs have another two major lumps:


In the DOOM.WAD file, all entries are present for every level. In a PWAD external file, they don't all need to be present. Whichever entries are in a PWAD will be substituted for the originals. For example, a PWAD with just two entries, E3M6 and THINGS, say, would use all the walls and such from the original E3M6, but could have a completely different set of THINGS.

(One exception to this rule is the Hexen MAPINFO lump which is only present once for a WAD. If an external PWAD contains such a lump, it must contain the appropriate information for all levels accessible from (or before) the PWAD's levels. There are more details on the MAPINFO page.)

 


 ExMy or MAPxx

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DOOM (and Heretic) levels have an ExMy label in a WAD's directory, where x is a single (ASCII) digit 1-3 (1-4 in the case of The Ultimate DOOM) for the episode number and y is 1-9 for the mission number.

DOOM II (and Hexen) levels have a MAPxx label in a WAD's directory, where xx can range from (ASCII) 01 to 32, for the level number.

In either case, this label just indicates that the lump names following it are part of the designated level. The label does not actually point to a lump, and the size field in the directory is 0. The assignment of lumps to this level stops with either the next ExMy (or MAPxx) entry, or with any non-map entry like TEXTURE1. Without these labels, there would be no way to differentiate amongst the many lumps of THINGS, LINEDEFS, etc.

 


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