DooM - Afterburn bietet dir Informationen, FAQs, Tuts und downloadbare Dateien zu DooM und DooM-2.
Dabei werden die Source-Ports jDoom, gzDoom, Doomsday, Risen3d und andere berücksichtigt.
Doom als 3D-Spiel ist ein bekannter Horror-Shooter und Ego-Shooter.
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Here are the actions carried out by Hexen's Special THING actions:
72: ThrustThing / angle / distance
Thrusts the THING with this Special a specified distance at the specified angle. Note that this a Hexen byte Angle, not a standard map angle. This action only has meaning used as in a THING's Special field.
73: DamageThing / damage
Do damage amount of damage to the THING with this Special. This action only has meaning used as in a THING's Special field.
130: Thing_Activate / tid
The THING with an Identification field of tid will be activated. Only activatable THINGS will respond.
131: Thing_Deactivate / tid
The THING with an Identification field of tid will be de-activated. Only activatable THINGS will respond.
132: Thing_Remove / tid
The THING with an Identification field of tid will be removed from the map.
133: Thing_Destroy / tid
The THING with an Identification field of tid will be put into its death state.
134: Thing_Projectile / tid / type / angle / speed / vspeed
Spawns a projectile of specified type at the spawn location identified by tid. The projectile will move at the specified Hexen byte angle and speed. It will not be subjected to gravity, but will move vertically at the specified vspeed. Note that only spawnable THINGS with the projectile bit set can be made to appear.
136: Thing_ProjectileGravity / tid / type / angle / speed / vspeed
Spawns a projectile of specified type at the spawn location identified by tid. The projectile will move at the specified Hexen byte angle and speed. It will initially move vertically with the specified vspeed but will be subjected to gravity as it moves. Note that only spawnable THINGS with the projectile bit set can be made to appear.
135: Thing_Spawn / tid / type / angle
Spawns a THING of specified type at the spawn location identified by tid. The new item will initially face at the specified Hexen byte angle. Note that only spawnable THINGS can be made to appear.
137: Thing_SpawnNoFog / tid / type / angle
Spawns a THING of specified type at the spawn location identified by tid but silently, and without any glitter (fog). The new item will initially face at the specified Hexen byte angle. Note that only spawnable THINGS can be made to appear.