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Update To : 32in24-4.zip
Advanced engine needed : Boom compatible
Primary purpose : Capture The Flag
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Title : 32in24 IV: CAPTURE THE FAG
Filename : 32in24-4.zip
Release date : 09/04/2007
Author : The 32in24 team!
Email Address : deathz0r@unidoom.org
esselfortium@gmail.com
shaikoten@hotmail.com
Other Files By Author : 32in24.wad, 32in24sp.wad, 32in24-3.wad
Description : More 32in24, MAN WE JUST CAN'T STOP SHITTING OUT
LEVELS FROM our assholes! In this installment we
take on the unbreakable pillars of zdctfmp and
zdctfmp2 and produce a mapset that is clearly
superior than zdctfmp3 and done in less time to
boot! Not only that, but you can play them in
Odamex, ZDaemon and Skulltag! So what's on the
menu today?
map01 - Deliverance by Esselfortium
map02 - Cassholes by leileilol
map03 - Teleflag by LEGEND
map04 - Bricks, yes bricks this time, lots of
bricks(brown bricks) by Catoptromancy
map05 - Knuckle Bombah by Nes
map06 - No Volition by Mechadon
map07 - RedvsBlue by _MethoD_
map08 - Whoa! A Highly Advanced CTF Map by deathz0r
map09 - Generic Gray by Meph
map10 - Toxic by GhoulSlayeR
map11 - Industrial Playground by Goatface
map12 - Jesus saves...AND SCORES! by Killingblair
map13 - Azathoth's Decayed Base of Boppin' by RottKing
map14 - Nazigothitorium by Lazureus
map15 - Cave by _MethoD_
map16 - Nyarlathotep's Evil Manse of Destruction by
RottKing
map17 - Buntaluffigus by mid
map18 - Skyscraper CTF by Esselfortium
map19 - Mt. Awesome by Nes
map20 - The BIGBRIK Experience by Revenant
map21 - Obligatory Power Plant by Icarus
map22 - Your Clan Sucks on This Map by Nautilus
map23 - Wheelchair Inaccessible by Tuomio
map24 - Kass Fortress part 2: NOT A DUEL TOWER by
lupinx-Kassman
map25 - Ernesto Attends Camp by Shaikoten
map26 - Too Much Marble by ClonedPickle
map27 - Castle of Eternal Essels in the Sky by
Esselfortium
map28 - Pretty Poly by Cybershark
map29 - Two Holds Barred by Bucket
map30 - Cap Dat Shit by GhoulSlayeR
map31 - Mountain Zero by Tango
map32 - Kitten Factory by Esselfortium
Additional Credits To : The following people who wasted Essel's and
my time fixing their retarded errors
Nautilus, Tango, Kassman, GhoulSlayeR and
Revenant for not reading the rules stating that
you had to put in a player 1 start and a
deathmatch start! I don't think I need to point
out how stupid that was.
MethoD, Lazureus, essel, Revenant, Icarus,
Kassman, Bucket and Tango for all placing 3D mode
starts in their maps! Great job in testing your
map in all compatible ports.
Bucket and Tuomio for setting every goddamn item
to multiplayer only! THIS SHITS ME A LOT SO STOP
DOING IT FOR FUCKS SAKE
Nautilus and ClonedPickle for fucking up the
team starts by putting them in the wrong place!
You guys deserve a special medal!
Esselfortium for compiling the textures he stole
from Toke, NiGHTMARE, SargeBaldy, and anyone else
I forgot. Also thanks Essel for modifying GRAY*,
STARTAN*, BROWNGRN, PANEL*, METAL1/FLOOR4_8, and
BIGBRIK specifically for 32in24 because he is so
dedicated and talented! Also he made the awesome
titlepic!
Lazureus for having a massive breakdown and PMS
session!
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* What is included *
New levels : 32
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Single Player : Player starts only
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Player starts only
Other game styles : CAPTURE DAS FLAG
Difficulty Settings : No
* Construction *
Base : New from scratch
Build Time : 24 hours
Editor(s) used : Doom Builder, SLADE, WadAuthor, XWE
Known Bugs : Essel and deathz0r fixed most of them, but we
couldn't be bothered fixing Kassman's inability
to copy and paste a parallel base, so we left his
inbalanced map as is. Who knows, maybe it'll be
the basis for EXPERT CTF STRATEGY that is currently
lacking in competitive Doom!
May Not Run With... : Anything that doesn't do CTF
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors