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Hexen Combined Floor and Ceiling Actions

Steve Benner / Ben Morris

 


 Simultaneous Floor and Ceiling Actions

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This page lists those Special Actions which cause movements of both floor and ceiling simultaneously :

Special Combined Floor and Ceiling Actions in Hexen
SpecialNameArg1Arg2Arg3Arg4Arg5
95FloorAndCeiling_LowerByValuetagspeedheight
96FloorAndCeiling_RaiseByValuetagspeedheight
29Pillar_Buildtagspeedheight
30Pillar_Opentagspeedf_height c_height
94/td>Pillar_BuildAndCrushtagspeedheight crush

 


 Details of Simultaneous Floor and Ceiling Actions

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Here are the actions carried out by Hexen's Combined Floor and Ceiling actions:

95: FloorAndCeiling_LowerByValue / tag / speed / height
Lowers both the floor and ceiling of all sectors referenced through tag by the distance height at specified speed.
96: FloorAndCeiling_RaiseByValue / tag / speed / height
Raises both the floor and ceiling of all sectors referenced through tag by the distance height at specified speed.
29: Pillar_Build / tag / speed / height
Builds pillars by raising the floors and lowering the ceilings of all sectors referenced through tag until they meet at a distance of height pixels above the starting floor height. The movements occur at the specified speed.
30: Pillar_Open / tag / speed / f_height / c_height
Raising the ceilings and lowers the floors of all sectors referenced through tag simultaneously, at the specified speed. The floor is moved down by f_height pixels; the ceiling up by c_height..
94: Pillar_BuildAndCrush / tag / speed / height / crush
Builds pillars by raising the floors and lowering the ceilings of all sectors referenced through tag until they meet at a distance of height pixels above the starting floor height. The movements occur at the specified speed, and do crush amount of damage to anything caught in the action.

 


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